AOHell 95 v3.0

  AOHell 95 v3.0 Created by Da Chronic Visual basic Source Code
Final Destination

Final Destination Read Me Text File Ok...Final Destination was made in visual basic 6 so if you get an error saying something like "File Not Found" or "Unexpected Error" then go get the missing file (msvbvm60.dll) at http://www.finaldestination.cjb.net, i didnt add that file becuz i know it would make the zip alot bigger so if you find any bugs,errors,comments etc. then e-mail me at GostLy@hotmail.com.....
Uhoh

The reason why this file is so big is because I made this program in Visual Basic 3.0 and Vb3 didnt support jpeg files and mp3 files because they didnt exist back in the early 90's when vb3 was made. So I had to use which WAV files are a lot larger than mp3 files and 24-bit bitmap images which are A LOT larger than.....
Websites:  Kilobitez.cjb.net

Kilobitez was another old friend that I talked on AIM with back in March 2013 I believe.  Kilo was an amazing programmer in visual basic.  I recently was looking at his websites through archive.org and the stuff he designed back then could compete in 2014.  He also helped several people including myself with visual basic, HTML and more.

He also told me that he is still programming, that’s the last I heard from him.

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Kilobitez News Section:

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Websites:  ECWsRealm.net / ECWsrealm.cjb.net

Another old friend that I recently met up with is Garret aka ECW.  Garret taught me a lot in Visual basic.  I remember when I just starting out I would always him, speed and kilobytez for help coding or debug why my code wasn’t working.

The first prog I created and released was an idler, then a scroller all with the help of ECW.  To this day I am still using visual basic’s in my current job and for applications at home that I need something automated on my PC.

Website from February 8th, 2001

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File from:  ‎Tuesday, ‎November ‎21, ‎2000, ‏‎7:27:00 PM

**Turn WordWrap ON**
**Forgive the typos**

Hacker Documentation
o.o – Notes From the Author
1.o – Getting Started
1.1 – Loading Hacker
1.2 – Common Errors………***Read this if there are errors!***
1.3 – Story Line
1.4 – Encryption Statement
2.o – How to play
2.1 – HackerHelp Program
2.2 – Hints
3.o – Miscellaneous
3.1 – Skinning Statement
3.2 – Update History
3.3 – Next Update
3.4 – Additional Help
3.5 – Things to come
4.o – Unreal Visions

->->->->->->->->->->->-<-<-<-<-<-<-<-<-<-<-<-
o.o – Notes From the Author [James Tyrrell] Now listen all. I, in no way, endorse hacking. Hacking is a bad thing. It’s a crime actually, punishable by jail time. I don’t know how to hack. I do however, understand how server’s work, and with that knowledge created a computer game that allows people to connect to fake servers. In the game, they are aloud to try to break into them. That is all.

Next… This game is NOT realistic. It’s fun tho. Understand that please before emailing myself or anybody else at Unreal Visions!

Hacker is Freeware. It can be uploaded and distributed ANYWHERE as long as it contains the original unedited files it came with. This includes skins, sounds, documentation, and everything else. I want people to recognize MY skill, not someone elses.

I would like to thank the people that gave me little help. I created this program entirely by myself with only the aid of a few websites that had sound archives. Even that isn’t considered much. The beta testers tested to see if my creation was good, the didn’t actually test it however. Unfortunatly, I was in a lack of testers so this first release of the game may be bad. Again, I just want EVERYONE TO KNOW that I created this with no help from Unreal Visions, friends, or associates. It was hard. It took 3.5 months, but it’s first release is complete and I’m happy with it 😀