Encyclopediadramatica.es/AOL

Encyclopediadramatica.es/AOL

AOL Stands for "American Offline," and is sometimes referred to as "AOHell", "gAyOL","LOL", or "my shitty internets." It's one of the last surviving online services from the pre-home internet days, and originally offered an entire online system with limited internet accessa virus that was invented at least 100 years ago, and was wide-spread, being a serious rival for MSN. Today it offers banal, mainstream content.....

Mark Zuckerberg AOL Programmer?

Mark Zuckerberg AOL Programmer?

Hi, my name is…Slim Shady. No, really, my name is Slim Shady. Just kidding, my name is Mark (for those of you that don’t know me) and I live in a small town near the massive city of New York. I am currently 15 years old and I just finished freshman year in high school. I have remodeled this website in an attempt that perhaps some search engine will recognize it. I am trying to promote my new AOL Program, The Vader Fader, which you can download elsewhere on this site. It is a decent fader. If you have any comments about this website, the java applets on it, or the Vader Fader which I am trying to promote, please contact me. My E-Mail address is at the bottom of this page.

 

E-Mail: Themarke51@aol.com

AOL IM Punting


Date 1996Founded VariousSubmitted By PHATSource AOL-Files.com/FDO-Files.com Archive It started with early versions of AOL (2.5 through late 4.0). AOLers were often punted offline via constant strings of gibberish HTML or other text sent to victims in IM’s. With 2.5 and 3.0, the text didn’t matter as much as how fast your prog could send IMs. Most computers at the time 2.5/3.0 was around were Pentium I’s or lower and.....

Creating 12 Char SNs on AOL 2.7 and Possibly 18 Chars


Date 2000 Founded Hypah Submitted By HypahSource AOL-Files.com/FDO-Files.com Archive The indent trick originally allowed 12 char SNs on AOL 2.7 and presumably would have let 18 char names be made on new AOL’s. However, AOL started double-checking the length in June-July 2000 which is really gay because it prevented many AIMs from being converted on 2.7 as well as longer SNs being made.

AOL Warez – The History of AOL Warez – AOL Hacking

AOL Warez – The History of AOL Warez – AOL Hacking

Before I begin, let me state the following: This is my personal perspective of the history of Warez and the scene in general on America Online (AOL). How the scene developed in the beginnings, and where it has evolved to today. I also would like to thank Mat Stars, Reflux, and Da Chronic himself for their input and insight. Enjoy.

Well, as of writing this, I am 22 years old (it’s 2003 as of this writing). I chose to write this little piece on the history of AOL Warez (at least from my perspective) for two primary reasons. Firstly, it may sound ‘lame’ or whatever, but I’ve been involved in the scene in one form or another since I was 10 years old… so that’s 12 years and counting. For better or for worse, AOL Warez has played a part in my life, and it’s something I don’t wish to ignore or forget as I get older, so this is a good reminder document for me. Secondly, being the “wise sage” that I am, I feel it may be of benefit or interest to others to share my experiences and knowledge about the history of the scene.

To be fully honest, I don’t know or recall exactly how I first got involved. I know it was when I had a 2400 baud modem, and was trading old software (DOS, 16 color games, etc) through single line BBS’s, around 1991 I believe. I first began using AOL 2.0 back in 1993, when the first version of AOL for Microsoft Windows was released. Yes, I had tried AOL for DOS (back then, there was no version number) in 1991, but at that point, AOL was called Quantum Computer Services. And in case anyone is wondering why AOL has always “been so easy to use,” it’s because it was originally designed for the Macintosh and Apple II. Anyhow, at this point there were fewer than 1 million subscribers, chat service did not exist, and the scene had not yet been born. Obviously, this is also pre-unlimited use per month days (which did not occur until 1996).

With the advent of 9600 baud modems, public chat rooms, and soon the private rooms which began spawning on the AOL service. Back then, the internet was not for everyone. Only tech savvy people who knew what was going on ever logged on to the internet during this time period, and by tech savvy, I’m referring to people such as myself: young, adolescent boys, with a curiosity of technology and sense of adventure. (Yes, I consider myself the Tom Sawyer of the modern age). Anyways, enough background information, on to the creation of the scene…

Primarily through word of mouth, news spread about free programs being offered in chat rooms for trade and download. Prior to this, I had been doing BBS trading on boards such as Iniquity and Eternity. On AOL, this was first done in public chat rooms; soon of course, people migrated to private rooms, and the creation of the “warez” series of rooms. For teenage boys who wanted free software, and to be part of the “in” club, things were going great. But something was missing. Along came a man, calling himself “Da Chronic.” Now, if you don’t know of this nick name, stop reading beyond here, you don’t belong. Da Chronic, who at the time was a 17 year old high school student from Pittsburgh, Pennsylvania, created the first of what was to become literally thousands of programs for use on AOL, none other than “AOHell.” A fairly simple program created in Visual Basic, AOHell reached a level of popularity which has never been equaled or even rivaled (no, don’t tell me FateX was more popular, it was not). AOHell allowed people to do several basic things. Firstly, it allowed anyone, his sister, mother and dog, to create fake accounts on AOL using randomly generated information. Secondly, it had a few built in macro’s, the most popular of which was the “scrolling middle finger.” Third, you could “email bomb” or “IM bomb” people, and just be generally disruptive, which was the true intent of Da Chronic. The original version of AOHell was released around November 1994.

So at this time, AOL didn’t really do a whole lot to stop the spread of Warez on their system. I’m sure they regret this now. Had they been aggressive in the early stages of the development of the scene, I am positive that it would not have survived, just as it did not on other similar services, such as Compuserve and Prodigy. All AOL did was modify the account sign up process. Essentially, they changed the checking account creation to have some sort of validation period, and basically that was about it for a while. Of course, that didn’t stop us. Some brilliant person figured out the now infamous ‘5396’ MasterCard prefix. Simply by having the correct 4 digit CC prefix, you could still create fake accounts fairly quickly, and AOHell and similar programs automated the process for you.

The “scene” as an organized community did not establish itself until the middle of 1995, probably during the summer months. Prior to this time, such a thing as “free warez” did not exist. You traded for programs/games/utilities etc. Then along game the first known organized group, dedicated to the “free warez” concept, SHiZZa. Basically, group members from SHiZZa went around warez rooms (now being called such things as ‘cold’ or ‘thin’ ice, since the word “warez” had been banned), and recruited new members. This was taken a step further by FWA (the Free Warez Alliance, which claimed to have created the ‘freewarez’ series of private rooms, once the ‘ice’ series was also banned). Other people quickly followed suit, and created groups of their own, most notably, UPS, MySTiC, and SNT which were formed within weeks or months of SHiZZa. Groups worthy of mention who came about in the second and third waves, include Synapse and iMaGe (which iMaGe was formed via merger of Gen-X and Digital) who then later on merged to form what is now Legion, DGG (which spawned off Arise), WaY (which died off), Logic (which moved to I-Net only), and OsW (died off). I’m sure there were other groups during this time, but these are the most important and prominent ones (and the ones which I can still remember). The three dominant groups during this time were UPS, MySTiC and WaY (the latter of which, I was a part of for a few short weeks). UPSS by the way, (the AOL arm of UPS), was the first group to begin “massmailing” Warez with automated programs, and WaY took it a step further when CooLziE created IcE DroP MM’er, the first stable, fast, and fully automated MM program (it could both collect screen names from a chat room where people signed up, and then MM them all on its own).
It was also during this time when “phishing” for accounts was ever so popular. Stupid new AOL’ers just seemed to love sharing their accounts with people. At that time, it was almost too easy to steal passwords since no one made unique, hard to guess pw’s. I remember trying out passwords like sex123 and getting into accounts with ease. Of course, the other major thing which was going on was “carding.” Once you stole a person’s CC information (or more often, they ‘volunteered’ it, you could go to places such as buy.com and FedEx shit using that stolen CC info, and within a few days have a new computer, or stereo or whatever your heart desired. Now, this is a simplified explanation of how ‘phishing’ and ‘carding’ both worked, but I am not going to get into the details of those two scenes; I merely wanted to mention them because they were loosely associated with the Warez scene.

Rant | 1999

Rant | 1999

So now its 1999 after web I dove into visual basic to learn to code my own progs.  I cant remember the person that helped me add bas files, and how to call the different subs in that module such as ChatSend. Programming in VB was different then coding websites but wasnt to far off. There was actually a ton of sources and content available......

Lithium Node

Lithium Node

About Lithium NodeIt all started back in June of 1996. Some guy in a chat room gave me my first prefix, 4019-1, and I used that to sign on AOL for free. I soon got a list of invokes, which were the "in" thing at the time. One of the invokes at the bottom of the list (40-13 785) led to an area which contained.....

Akron Prodigy’s Death as Mysterious as His Short Life RJ2 Ryan Johnson

Akron Prodigy’s Death as Mysterious as His Short Life RJ2 Ryan Johnson

Submitted by Richard Gedeon The Independent (clevelandindependent.com) In the quiet, early-morning hours of January 14, a faint orange glow danced in the window of a tudor mansion on West Market, in a tony section of Akron that sees little real crime. The glow became more brilliant and gray smoke soon began billowing into the night sky. Around 2:40 a.m., a man inside the home called.....

Uccom Elite 3.0 Beta

Uccom Elite 3.0 Beta

Program Name: Uccom Elite 3.0 BetaFirst Released: 2/2/06Updated: 3/10/06 11:00 p.m.Version: 3.0 Beta 5.0 NOTE: Try to use new Settings when using the Beta's. Well everyone asked for me to create my own mod of Uccom, so here it is. It's the second release, I'm sure there may be a couple errors I overlooked, but for the most part it looks perfectly stable. HOW TO.....

Well it’s been awhile

Well it’s been awhile

Wow, it's been awhile since my last rant, 6 years to be exact.  The amount of feedback and submissions I receive from everyone is amazing.  Honestly though I've never thought I'd be writing or having a site dedicated to the old scene I thought it would go on forever.  But yeah 6 years since my last rant god damn.  I remember when you were lucky.....