MASTER.AOL – Promo Numbers

MASTER.AOL – Promo Numbers

—————————-

4773 – American Association of Retired Persons

7468 – National Education Association

8073 – Scholastic (Credit Card/Checking only)

8082 – Scholastic (Invoice Only)

9356 – American Federation of Teachers

11393 get on a VLA mailing list

11562 AOL95 beta

20542 beta central

13927 ARC

13945 Megaweb Beta center

20165 Keyword Mark (kinda stupid)

20178 Greenhouse (goto Vauhn’s coll. for AOL sales search)

11801 Hal’s cool collection (has ARC)

10874 Search for software orders (no access)

Updated Invoke Token List

There are a TON of duplicates in this….. if you have a shitload of tokens and invokes that arent mixed up and no duplicates then send em to cystic@wirm.net

invokes


32-324       – Brings you to Programmers University

32-301       – Adds another mailbox to your toolz

32-987       – Software upgrade for master aol. (OH)

32-5046     –  chat room stuff

32-2327     – An Easter Egg.  Only 1 of many on AOL

32-2342     – NEA on-line

32-2405     – Test Internet Style Mail

32-2411     – Set your version of AOL

32-25         – DL manager window

32-252       – Create a screen name

32-253       – Create alternate screen name

32-254       – Delete a screen name

AOL Invoke List

32-000105 - Create PUBLIC Room 32-002185 - The SPAM Area (Link to ARC) 32-002326 - The America Online Guide Area (JADE) 32-002411 - Change Software Version Numbers 40-005060 - Sales and Service Forum 40-009366 - Request-O-Rama 40-011549 - TOS Area (Detailed 32-000029 - Blank Mail (NF) 32-000030 - Update Welcome screen 32-000040 - Catch Hidden (NF) 32-000056 - Continue? (NF) 32-000105 - Create PUBLIC Room.....
Exploring Historical & Emerging Phishing Techniques

International Journal of Network Security & Its Applications (IJNSA), Vol.5, No.4, July 2013
DOI : 10.5121/ijnsa.2013.5402 23

Marc A. Rader1 and Syed (Shawon) M. Rahman2, *
1CapellaUniversity, Minneapolis, MN, USA and Associate Faculty, Cochise CollegeAZ, USA
Mrader3@CapellaUniversity.edu
Associate Professor of Computer Science at the University of Hawaii-Hilo, Hawaii,
USA and Part-time Faculty at Capella University, Minneapolis, USA
*SRahman@hawaii.edu
ABSTRACT
Organizations invest heavily in technical controls for their Information Assurance (IA) infrastructure.
These technical controls mitigate and reduce the risk of damage caused by outsider attacks. Most
organizations rely on training to mitigate and reduce risk of non-technical attacks such as social
engineering. Organizations lump IA training into small modules that personnel typically rush through
because the training programs lack enough depth and creativity to keep a trainee engaged. The key to
retaining knowledge is making the information memorable. This paper describes common and emerging
attack vectors and how to lower and mitigate the associated risks.
KEY WORDS
Security Risks, Phishing, Social Engineering, Cross Site Scripting, Emerging Attack Vectors, DNS poising.
1. INTRODUCTION
Phishing is a social engineering technique that is used to bypass technical controls implemented
to mitigate security risks in information systems. People are the weakest link in any security
program. Phishing capitalizes on this weakness and exploits human nature in order to gain access
to a system or to defraud a person of their assets.


The following is a summary of AOL’s “Kids Only Channel Policies.” The AAC is obligated to follow these policies at all times. (from “Document Version 2.32”). All items are direct quotes, commentary is in brackets. The original document is 16 pages long. Grammar and spelling are as found in the original document. This document was prepared bu AAC Coord based on policies in effect in July, 1998.

Introduction

AOL developed The the Kids Only Channel Policies (“Policies”) to ensure a uniform consistent set of standards and practices throughout all programming and advertising areas (Rainman or web-based) targeted to kids children 12 and under on America Online, and particularly including through the Kids Only channel. AOL reserves the right to modify these Policies as necessary. Additionally, AOL expects all Partners to abide by the Children’s Advertising Review Board Unit (“CARU”) guidelines for Interactive Electronic Media (see also http://www.bbb.org/advertising/caruguid.html)

Policy PrincipleObjectivesGoals
~Provide a safe, age appropriate environment for kids in a manner appealing to both kids and parents, addressing primary industry and consumer concerns:
~Providing age appropriate content
~Protecting youth privacy, including protection from online predators
~Creating an age-appropriate marketing environment.
~Create a viable programming and business model for youth-targeted areas and partners on AOL.
~Provide a safe, age appropriate environment for kids in a manner appealing to both kids and parents;
~Create a viable programming and business model for youth targeted channels and partners on AOL.


****America Online Tokens****

(adapted from token_list)
(This document must have attribute viewrule_151. For further assistance contact OpsSec)

gv All casino games special tokens casino NU
$A Add product to shopping cart clerk NU
$B Request billing information clerk
$C Begin checkout process clerk
$D Delete product from cart clerk
$F Request clerk form w/pop clerk
$I Show store information clerk
$L List items in shopping cart clerk NU
$M Get billing method clerk
$P Show product desc clerk NU
$S Request shipping information clerk
$V View product from cart clerk
$b Process internal billing info clerk
$d Delete product from cart clerk
$f Request clerk form clerk

$E modify_cart_entry clerk2
$G get_product(ext id appd to ft 1) clerk2 NU
$Q process quantity clerk2
$R retrieve_product(int_id=hard_cod clerk2 NU
$a add_store clerk2
$c display_cart clerk2
$e delete_entry_from_cart clerk2
$g request_store_id(ext_id) clerk2 NU
$h process_store_id(ext_id) clerk2
$i process_internal_bill clerk2
$j return_to_product_summary clerk2
$k process_checkout clerk2
$l process_list_option clerk2
$m modify_store clerk2
$n remove_from_cart_screen clerk2
$o display_product_option clerk2
$p display_product_summary clerk2
$r process_radio_option clerk2
$s display_about_this_store clerk2
$t process_text_option clerk2
$u copy from_bill_to clerk2
$v process_ship_to clerk2
$w delete_store clerk2
$x request_cc_info clerk2
$y process_cc_info clerk2
$z process_bill_to clerk2

$W enter promotional area clerk_special NU
$X specify machine type clerk_special
$Y specify product choice clerk_special
$Z provide shipping info clerk_special
dM Set domain – message board collector
eT Start mail text entry collector NU

C1 Request collection contents collman
C2 Request more collection contents collman
C3 Request lastest stories collman
C4 Sign up for Live Wire collman NU
C5 Cancel LiveWire registration collman
C6 Reset collman domain collman
C7 Show “where” info collman
Ct Get indexed coll w/atoms collman

Ca Request collection contents collman2 NU
Cb Request more collection contents collman2
Cc Request latest stories collman2
Cd Sign up for Live Wire collman2 NU
Ce Cancel LiveWire registration collman2
Cf Reset collman2 domain collman2
Cg Open Coll info for Edit collman2 NU
Ch Modify Coll info collman2
Ci Act on named collection collman2 NU
Cj Convert Overwrite Confirm collman2
Ck Send collman form collman2
Cm Display item for edit collman2
Cn Cut item from collection collman2
Co Copy item from collection collman2
Cp Paste item (above) to collection collman2
Cq Paste item (below) to collection collman2
Cr Start add item to collection collman2
Cs Add/Update item data collman2

Digital5k.com

aol progz… a digital throw back to AOL, 1995.

one of the main reasons that i decided to recreate my digital5k.com website was the constant memories of the AOL progz days.  i won’t lie, there are redundant reminders of my AOL/visual basic (vb)/C++ childhood.  it was a great time in life and the internet, if you ask me.  let’s start off by how it all caught my attention and obsession… ascii art – which doomed my future and solidified my career in computers, programming, development and marketing.

2014-10-25 10_14_23-aol progz… a digital throw back to AOL, 1995.

yep, ascii art was the one little element that attack my attention span and made me say ‘whoa, that’s pretty cool’.  better known in those days as scrollers or macros.  a macro is simple font characters put together to form a type of pre-digital art.  i’ll never forget the first time i signed into AOL and say that beautiful scroll ascii art by ao-hell.

AOHellSplashScreen (1)

i was in 6th grade.  who knows how old i was, i don’t feel like doing the math.  i had just moved to the hell hole known as _____ from Houston, Texas.  i had no friends.  i knew nobody.  i just wanted to go home.  since Texas schools let out a few weeks earlier, i had some time to kill.  a very dangerous thing for a teenager.  what is a borderline anti social teen to do in a city with no friends?  go on the internet with the elite speed of 56 bits per second.

for those of us who remember, AOL was very… fucked.  the horrible chatrooms, stupid interface, laggy system and overall confusing nature, yet – it’s all we had.  the internet was a different place back in 1995.  images of a woman’s breasts were downloaded one pixel line at a time.  often stopping right above the nipple or right below the belly button.  there were no scams, very little spam, limited advertising and an innocence that can never be restored.  the internet was the preacher’s virgin daughter that was just getting ready to leave home, go off to college and get fucked, hard.

it took 3-4 attempts to connect to AOL back then, i would go on to later know the swift backdoor, alternate numbers and general brute force attacks that would prioritize my place in dial up line.  once you gained a stable connection, it was a release of endorphins that no drug has been able to reignite in my brain.  it was instant freedom.  no reality, no physical or gravitational limits, nobody to answer to.  it was an open digital playground with visual basic as monkey bars and the rush of adrenaline for swings.  it was a beautiful feeling for a child at the age of 12 with no real world experience.

finally,  you’re logged into AOL and you’re at the horrible start screen.  let’s go to a chatroom and see what’s popping.  ASL?  remember that?  jesus christ, why do i?  i must have been in a basketball related chatroom when i saw the very thing that would literally go on to change my life.  for the best.  a fucking scrolling advertisement for an aol prog known as ao-hell in an ascii format.

when i saw the 2 line scroll in a basketball chatroom i was first intrigued and then a bit shocked.  my initial thought was, what the hell is this?  i had no idea what it was, but i knew i needed it.  i needed to own it.  i needed to download it.  i needed to run this application.  just by the name, i knew it was something i would appreciate.
aol25_940x700-300x211

i started to IM the person who had ran this ao-hell prog.  the username?  that, too i will never forget – da chronic.

after 10-20 ignored IM’s i finally got an email.  a bit confused, i checked out the email.  it was blank.  cocksucker.  but wait, there’s an attachment?  aohell32.exe?  this must be the prog i’ve seen advertised.  without caution, i download and run it… and with that, my career choice is altered in a very dramatic way.

wait, a tool that i can use to flood emails? scroll and flood chatrooms?  boot people offline and cause all kinds of general hell and annoyances?  this is what i want.  this is what i need – this is what i want to make.  however, before i even thought about how/what it took to make one, i needed to study them all.  i cannot honestly tell you how many hours i spent in my bedroom over the next 2 years downloading, running, studying and then networking with the AOL progs and their programmers.  a few huge ones stick out for some reason for me;gothic nightmares, fate zero, millennium, pepsi, havok, ao-hell and the prophecy trilogy by unab0mber.